COMMITTED_PROCEDURAL_PRIMITIVE_HIT
Description
Closest hit is a procedural primitive. A procedural hit primitive is committed using RayQuery.CommitProceduralPrimitiveHit.
Signature
static const uint COMMITTED_PROCEDURAL_PRIMITIVE_HIT = 2;
Closest hit is a procedural primitive. A procedural hit primitive is committed using RayQuery.CommitProceduralPrimitiveHit.
static const uint COMMITTED_PROCEDURAL_PRIMITIVE_HIT = 2;