fmod
Description
Floating point remainder of x/y. The floating-point remainder is calculated such that x = i * y + f, where i is an integer, f has the same sign as x, and the absolute value of f is less than the absolute value of y.
Signature
T fmod<T>( T x, T y) where T : __BuiltinFloatingPointType; vector<T, N> fmod<T, N:int>( vector<T, N> x, vector<T, N> y) where T : __BuiltinFloatingPointType; matrix<T, N, M> fmod<T, N:int, M:int>( matrix<T, N, M> x, matrix<T, N, M> y) where T : __BuiltinFloatingPointType;
Generic Parameters
T: __BuiltinFloatingPointType
N : int
M : int
Parameters
x : T
The dividend.
y : T
The divisor.
x : vector<T, N>
The dividend.
y : vector<T, N>
The divisor.
x : matrix<T, N, M>
The dividend.
y : matrix<T, N, M>
The divisor.
Return value
The floating-point remainder of x/y.
Availability and Requirements
Defined for the following targets:
hlsl
Available in all stages.
glsl
Available in all stages.
cpp
Available in all stages.
cuda
Available in all stages.
metal
Available in all stages.
wgsl
Available in all stages.
spirv
Available in all stages.