saturate
Description
Clamp value to [0,1] range.
Signature
T saturate<T>(T x) where T : __BuiltinFloatingPointType; vector<T, N> saturate<T, N:int>(vector<T, N> x) where T : __BuiltinFloatingPointType; matrix<T, N, M> saturate<T, N:int, M:int>(matrix<T, N, M> x) where T : __BuiltinFloatingPointType;
Generic Parameters
T: __BuiltinFloatingPointType
N : int
M : int
Parameters
x : T
The value to clamp.
x : vector<T, N>
The value to clamp.
x : matrix<T, N, M>
The value to clamp.
Return value
The clamped value.
Availability and Requirements
Defined for the following targets:
hlsl
Available in all stages.
glsl
Available in all stages.
cpp
Available in all stages.
cuda
Available in all stages.
metal
Available in all stages.
wgsl
Available in all stages.
spirv
Available in all stages.