_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetSamplePosition
Description
Signature
vector<float, 2> _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetSamplePosition( int s) where Shape : __ITextureShape where isMS == 1;
Parameters
s : int
Availability and Requirements
Defined for the following targets:
hlsl
Available in all stages.
glsl
Available in all stages.
cpp
Available in all stages.
cuda
Available in all stages.
spirv
Available in all stages.