• Slang Standard Library Reference
    • Interfaces
    • Types
      • Buffer types
      • Math types
      • Miscelaneous types
      • Ray-tracing
        • BuiltInTriangleIntersectionAttributes
        • CANDIDATE_TYPE
        • COMMITTED_STATUS
        • HitObject
        • RAY_FLAG
        • RayDesc
          • Direction
          • Origin
          • TMax
          • TMin
        • RayQuery
        • RaytracingAccelerationStructure
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      • Tuple
      • _AttributeTargets
    • Attributes
    • Global Declarations

RayDesc.TMax

Description

Maximum distance along the ray to consider intersections.

Signature

float RayDesc.TMax;