RayQuery<rayFlagsGeneric:uint>.CommittedObjectRayOrigin
Description
Signature
vector<float, 3> RayQuery<rayFlagsGeneric:uint>.CommittedObjectRayOrigin();
Availability and Requirements
Defined for the following targets:
hlsl
Available in all stages.
glsl
Available in all stages.
spirv
Available in all stages.
Requires capability: spvRayQueryKHR
.