dst
Description
Helper for computing distance terms for lighting (obsolete). Use the subtraction operator ‘-‘ instead.
Signature
vector<T, 4> dst<T>( vector<T, 4> x, vector<T, 4> y) where T : __BuiltinFloatingPointType;
Helper for computing distance terms for lighting (obsolete). Use the subtraction operator ‘-‘ instead.
vector<T, 4> dst<T>( vector<T, 4> x, vector<T, 4> y) where T : __BuiltinFloatingPointType;