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_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions

Description

Signature

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width)
    where Shape == __Shape1D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out float width,
    out float numberOfLevels)
    where Shape == __Shape1D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width)
    where Shape == __Shape1D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out int width,
    out int numberOfLevels)
    where Shape == __Shape1D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width)
    where Shape == __Shape1D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out uint width,
    out uint numberOfLevels)
    where Shape == __Shape1D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width,
    out float elements)
    where Shape == __Shape1D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out float width,
    out float elements,
    out float numberOfLevels)
    where Shape == __Shape1D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width,
    out int elements)
    where Shape == __Shape1D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out int width,
    out int elements,
    out int numberOfLevels)
    where Shape == __Shape1D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width,
    out uint elements)
    where Shape == __Shape1D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out uint width,
    out uint elements,
    out uint numberOfLevels)
    where Shape == __Shape1D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width,
    out float height)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out float width,
    out float height,
    out float numberOfLevels)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width,
    out int height)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out int width,
    out int height,
    out int numberOfLevels)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width,
    out uint height)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out uint width,
    out uint height,
    out uint numberOfLevels)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width,
    out float height,
    out float sampleCount)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 1;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width,
    out int height,
    out int sampleCount)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 1;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width,
    out uint height,
    out uint sampleCount)
    where Shape == __Shape2D
    where isArray == 0
    where isMS == 1;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width,
    out float height,
    out float elements)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out float width,
    out float height,
    out float elements,
    out float numberOfLevels)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width,
    out int height,
    out int elements)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out int width,
    out int height,
    out int elements,
    out int numberOfLevels)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width,
    out uint height,
    out uint elements)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out uint width,
    out uint height,
    out uint elements,
    out uint numberOfLevels)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width,
    out float height,
    out float elements,
    out float sampleCount)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 1;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width,
    out int height,
    out int elements,
    out int sampleCount)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 1;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width,
    out uint height,
    out uint elements,
    out uint sampleCount)
    where Shape == __Shape2D
    where isArray == 1
    where isMS == 1;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width,
    out float height,
    out float depth)
    where Shape == __Shape3D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out float width,
    out float height,
    out float depth,
    out float numberOfLevels)
    where Shape == __Shape3D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width,
    out int height,
    out int depth)
    where Shape == __Shape3D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out int width,
    out int height,
    out int depth,
    out int numberOfLevels)
    where Shape == __Shape3D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width,
    out uint height,
    out uint depth)
    where Shape == __Shape3D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out uint width,
    out uint height,
    out uint depth,
    out uint numberOfLevels)
    where Shape == __Shape3D
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width,
    out float height)
    where Shape == __ShapeCube
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out float width,
    out float height,
    out float numberOfLevels)
    where Shape == __ShapeCube
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width,
    out int height)
    where Shape == __ShapeCube
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out int width,
    out int height,
    out int numberOfLevels)
    where Shape == __ShapeCube
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width,
    out uint height)
    where Shape == __ShapeCube
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out uint width,
    out uint height,
    out uint numberOfLevels)
    where Shape == __ShapeCube
    where isArray == 0
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out float width,
    out float height,
    out float elements)
    where Shape == __ShapeCube
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out float width,
    out float height,
    out float elements,
    out float numberOfLevels)
    where Shape == __ShapeCube
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out int width,
    out int height,
    out int elements)
    where Shape == __ShapeCube
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out int width,
    out int height,
    out int elements,
    out int numberOfLevels)
    where Shape == __ShapeCube
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint width,
    out uint height,
    out uint elements)
    where Shape == __ShapeCube
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 1:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    uint mipLevel,
    out uint width,
    out uint height,
    out uint elements,
    out uint numberOfLevels)
    where Shape == __ShapeCube
    where isArray == 1
    where isMS == 0;

/// Requires Capability Set 2:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint dim)
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 0
    where isShadow == 0
    where isCombined == 0;

/// Requires Capability Set 2:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint dim)
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 1
    where isShadow == 0
    where isCombined == 0;

/// Requires Capability Set 2:
void _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetDimensions(
    out uint dim)
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 2
    where isShadow == 0
    where isCombined == 0;

Parameters

width : float

mipLevel : uint

numberOfLevels : float

width : int

numberOfLevels : int

width : uint

numberOfLevels : uint

elements : float

elements : int

elements : uint

height : float

height : int

height : uint

sampleCount : float

sampleCount : int

sampleCount : uint

depth : float

depth : int

depth : uint

dim : uint

Availability and Requirements

Capability Set 1

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

metal

Available in all stages.

wgsl

Available in all stages.

spirv

Available in all stages.

Capability Set 2

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

metal

Available in all stages.

spirv

Available in all stages.

Requires capability: spvImageQuery.