RayQuery<rayFlagsGeneric:uint>.CommittedRayFrontFace
Description
Checks if the committed hit is on the front face of a triangle.
Signature
bool RayQuery<rayFlagsGeneric:uint>.CommittedRayFrontFace();
Return value
true if hit is on triangle front face
Remarks
GLSL/SPIRV only
Availability and Requirements
Defined for the following targets:
glsl
Available in all stages.
spirv
Available in all stages.
Requires capability: spvRayQueryKHR
.