RayQuery<rayFlagsGeneric:uint>.CommittedRayWorldToObject
Description
Signature
matrix<float, 4, 3> RayQuery<rayFlagsGeneric:uint>.CommittedRayWorldToObject();
Availability and Requirements
Defined for the following targets:
glsl
Available in all stages.
spirv
Available in all stages.
Requires capability: spvRayQueryKHR
.