RWByteAddressBuffer.InterlockedAddI64
Description
Perform a 64-bit integer atomic add operation at byteAddress.
Signature
void RWByteAddressBuffer.InterlockedAddI64( uint byteAddress, int64_t valueToAdd, out int64_t originalValue); void RWByteAddressBuffer.InterlockedAddI64( uint byteAddress, int64_t valueToAdd);
Parameters
byteAddress : uint
The address at which to perform the atomic add operation.
valueToAdd : int64_t
The value to add to the value at byteAddress.
originalValue : int64_t
The original value at byteAddress before the add operation.
Remarks
For SPIR-V, this function maps to OpAtomicAdd. For HLSL, this function translates to InterlockedAdd64 and requires shader model 6.6. For CUDA, this function maps to atomicAdd.
Availability and Requirements
Defined for the following targets:
hlsl
Available in all stages.
glsl
Available in all stages.
cuda
Available in all stages.
spirv
Available in all stages.
Requires capability: spvInt64Atomics
.